MAGIC LAND

Magic Land is an educational and private school game wherethe kids are the protagonists, using assets created by them into the storytelling. A mobile adventure game, with different worlds, with available preset adventures, where kids can draw and then write the narrative. The game has its innovative asset capture mechanism, giving life to the kids’ imagination.

Skills:

Illustration; Concept Art; Concept Design; Animation;
Storyboarding; 3D Modeling; Digital Painting; Art Direction; UI Design; Graphic Design; Blueprints; Audio; QA; Game Design; Full Art Process; Full Stack Developer; Co-Development; Business Intelligence.

Software:

Unity

Platform:

Mobile iOS and Mobile Android

ARSENE BOMBER COSMIC

Arsene Bomber was an original product implemented in LUA Programming Language, in need of upgrades such as AI implementation, New Game Modes and Back-End control. The final product features implementation with Multiplayer Mode and 03 AI Levels for 06 different Game Modes; Improvements on UI and UX and Back-End Traffic Control for Streaming Technology.

Skills:

Concept Art; Concept Design; Animation; Storyboarding; Digital Painting; Art Direction; Coding; Lua; HTML5; Game Design; Co-Development; Business Intelligence.

Software:

WebGL

Platform:

PC/Cloud/Streaming (Live from 2020-2023)

DELICIOUS SERIES GAMES

Delicious Series Games are a time management series of GameHouse, focused on Emily’s life and centered around cooking.

Skills:

Proprietary SDK and Engine; Polishments; Jenkins; API Target; AppsFlyer; Bug Fixing; AdMob; Mediation; Firebase Crashlytics; 64 bits support; Partner Builds; Clean APK.

Software:

GHSDK/C++

Platform:

Mobile/iPad iOS and Mobile Android

HOTEL EVER AFTER ELLA’S WISH

Hotel Ever After – Ella’s Wish is a brand-new hotel time management game from GameHouse, with Ella. It’s a modern Cinderella story filled with suspense and deceit.

Skills:

Proprietary SDK and Engine; Polishments; Jenkins; API Target; AppsFlyer; Bug Fixing; AdMob; Mediation; Firebase Crashlytics; 64 bits support; Partner Builds; Clean APK.

Software:

Unity

Platform:

Mobile/iPad and Mobile Android

HEART'S MEDICINE SEASON ONE

Heart’s Medicine Season One relives the beginning of the Heart’s Medicine series. Allison is a medical student with dreams of becoming a doctor. A time management game for you to Diagnose, treat, operate, and cure patients as you race against the clock.

Skills:

Proprietary SDK and Engine; Polishments; Jenkins; API Target; AppsFlyer; Bug Fixing; AdMob; Mediation; Firebase Crashlytics; 64 bits support; Partner Builds; Clean APK.

Software:

GHSDK/C++

Platform:

Mobile/iPad iOS and Mobile Android

HEART'S MEDICINE HOSPITAL HEAT

Heart’s Medicine Hospital heat is a time management game where Dr. Allison needs to face her past, in order to discover her future, and face her tragic past in this fiery hospital.

Skills:

Proprietary SDK and Engine; Polishments; Jenkins; API Target; AppsFlyer; Bug Fixing; AdMob; Mediation; Firebase Crashlytics; 64 bits support; Partner Builds; Clean APK.

Software:

GHSDK/C++

Platform:

Mobile/iPad iOS and Mobile Android

QUIZ BRAWL

Quiz Brawl is a Party Game with Trivia elements, with broad
possibilities for Design, Art Direction and Programming.

GamePlan developed a “Trivia Meets Fall Guys” game, mixing
an Obstacle Course and Competitive Multiplayer experience with Trivia challenges presented through various Mini-Games, where players need to execute different activities and interact differently with the scenario and with each other to win.

Skills:

Illustration; Concept Art; Concept Design; Animation;
Storyboarding; 3D Modeling; UI Design; Coding; HTML5; Audio; QA; Game Design; Mocap; Full Stack Developer; Business Intelligence.

Software:

WebGL

Platform:

PC/Cloud/Streaming (Live from 2020-2023)

KING OF TOKYO

King of Tokyo is a digital version of the acclaimed build and battle board game, developed from scratch for WebGL/PC.

Gameplan created a game that would feature Single Shared Screen Dice Physics Gamepad, Mouse & Touch. At GamePlan, we were quick to respond to the challenge and develop the game by leveraging the original game mechanics while adapting them to the technological environment, incorporating the original artwork to produce an engaging and visually stunning game.

Skills:

Illustration; Animation; Storyboarding; 3D Modeling; Art Direction; Rigging; Camera Tracking; UI Design; Sound Design; Blueprints; Audio; QA; Game Design; Business Intelligence.

Software:

WebGL

Platform:

PC/Cloud/Streaming (Live from 2020-2023)

MEU DINHEIRO, MEU NEGÓCIO

Meu Dinheiro, Meu Negócio (My Money, My Business) was an immersive experience developed for Non Governmental Organization, where teenagers and young adults could understand the importance of Finances in their routine.

The result was a Full-SKU Life Sim/Management game where players will have to organize their routine, incomes and expenses, building their activities to fulfill objectives and personal needs in an inclusive and accessible gameplay.

Skills:

Concept Art; Concept Design; Storyboarding; Art Direction; UI Design; Coding; QA; Game Design; Full Stack Developer; Co-Development; Gamification; Business Intelligence.

Software:

Unity

Platform:

Mobile iOS and Mobile Android (Live from 2019-2022)

FIREFLIES: WANDERER OF ARCADIA

Fireflies: Wanderer of Arcadia was brought to GamePlan from the IP Owner, who had the concept and a prototype, but didn’t have the Technical Knowledge to develop the full project for Xbox Series X and Series S architecture. GamePlan started with the prototype and refined the concept of the game regarding Game Design and Art Direction.

For the implementation, we’ve worked with Unreal Engine 5 to explore the maximum capabilities of the console.

Skills:

Lighting; Illustration; Concept Art; Concept Design; Animation;
Texturing; 3D Modeling; Art Direction; Rigging; Hair/Fur Grooming; Camera Tracking; Shading; Level Design; UI Design; Graphic Design; Blueprints; Audio; QA; Game Design; Mocap; Full Art Process; Full Stack Developer; Co-Development; Business Intelligence

Software:

Unreal Engine, Unreal Studio

Platform:

Xbox Series S/X (In Development)